The New World of Notebook Publishing

Wolfram Notebooks on the Web

We’ve been working towards it for many years, but now it’s finally here: an incredibly smooth workflow for publishing Wolfram Notebooks to the web—that makes possible a new level of interactive publishing and computation-enabled communication.

You create a Wolfram Notebook—using all the power of the Wolfram Language and the Wolfram Notebook system—on the desktop or in the cloud. Then you just press a button to publish it to the Wolfram Cloud—and immediately anyone anywhere can both read and interact with it on the web.

The new world of notebook publishing

It’s an unprecedentedly easy way to get rich, interactive, computational content onto the web. And—together with the power of the Wolfram Language as a computational language—it promises to usher in a new era of computational communication, and to be a crucial driver for the development of “computational X” fields. Continue reading

Just Published: Adventures of a Computational Explorer

Today my latest book is published: Adventures of a Computational Explorer.

Just Published: Adventures of a Computational Explorer

From the preface:

“You work so hard… but what do you do for fun?” people will ask me. Well, the fact is that I’ve tried to set up my life so that the things I work on are things I find fun. Most of those things are aligned with big initiatives of mine, and with products and companies and scientific theories that I’ve built over decades. But sometimes I work on things that just come up, and that for one reason or another I find interesting and fun.

This book is a collection of pieces I’ve written over the past dozen years on some of these things, and the adventures I’ve had around them. Most of the pieces I wrote in response to some particular situation or event. Their topics are diverse. But it’s remarkable how connected they end up being. And at some level all of them reflect the paradigm for thinking that has defined much of my life.

It all centers around the idea of computation, and the generality of abstraction to which it leads. Whether I’m thinking about science, or technology, or philosophy, or art, the computational paradigm provides both an overall framework and specific facts that inform my thinking. And in a sense this book reflects the breadth of applicability of this computational paradigm. Continue reading

Announcing the Rule 30 Prizes

Announcing the Rule 30 Prizes

The Story of Rule 30

How can something that simple produce something that complex? It’s been nearly 40 years since I first saw rule 30—but it still amazes me. Long ago it became my personal all-time favorite science discovery, and over the years it’s changed my whole worldview and led me to all sorts of science, technology, philosophy and more.

But even after all these years, there are still many basic things we don’t know about rule 30. And I’ve decided that it’s now time to do what I can to stimulate the process of finding more of them out. So as of today, I am offering $30,000 in prizes for the answers to three basic questions about rule 30. Continue reading

The Ease of Wolfram|Alpha, the Power of Mathematica: Introducing Wolfram|Alpha Notebook Edition

Wolfram|Alpha Notebook Edition

The Next Big Step for Wolfram|Alpha

Wolfram|Alpha has been a huge hit with students. Whether in college or high school, Wolfram|Alpha has become a ubiquitous way for students to get answers. But it’s a one-shot process: a student enters the question they want to ask (say in math) and Wolfram|Alpha gives them the (usually richly contextualized) answer. It’s incredibly useful—especially when coupled with its step-by-step solution capabilities.

But what if one doesn’t want just a one-shot answer? What if one wants to build up (or work through) a whole computation? Well, that’s what we created Mathematica and its whole notebook interface to do. And for more than 30 years that’s how countless inventions and discoveries have been made around the world. It’s also how generations of higher-level students have been taught.

But what about students who aren’t ready to use Mathematica yet? What if we could take the power of Mathematica (and what’s now the Wolfram Language), but combine it with the ease of Wolfram|Alpha?

Well, that’s what we’ve done in Wolfram|Alpha Notebook Edition. Continue reading

A Book from Alan Turing… and a Mysterious Piece of Paper

A Book from Alan Turing...

How I Got the Book

In May 2017, I got an email from a former high-school teacher of mine named George Rutter: “I have a copy of Dirac’s big book in German (Die Prinzipien der Quantenmechanik) that was owned by Alan Turing, and following your book Idea Makers it seemed obvious that you were the right person to own this.” He explained that he’d got the book from another (by then deceased) former high-school teacher of mine, Norman Routledge, who I knew had been a friend of Alan Turing’s. George ended, “If you would like the book, I could give it to you the next time you are in England.”

A couple of years passed. But in March 2019 I was indeed in England, and arranged to meet George for breakfast at a small hotel in Oxford. We ate and chatted, and waited for the food to be cleared. Then the book moment arrived. George reached into his briefcase and pulled out a rather unassuming, typical mid-1900s academic volume. Continue reading

Fifty Years of Mentoring

I’ve been reflecting recently on things I like to do. Of course I like creating things, figuring things out, and so on. But something else I like—that I don’t believe I’ve ever written about before—is mentoring. I’ve been doing it a shockingly long time: my first memories of it date from before I was 10 years old, 50 years ago. Somehow I always ended up being the one giving lots of advice—first to kids my own age, then also to ones somewhat younger, or older, and later to all sorts of people.

I was in England recently, and ran into someone I’d known as a kid nearly 50 years ago—and hadn’t seen since. He’s had a fascinating and successful career, but was kind enough to say that my interactions and advice to him nearly 50 years ago had really been important to him. Of course it’s nice to hear things like that—but as I reflect on it, I realize that mentoring is something I find fulfilling, whether or not I end up knowing that whatever seeds I’ve sown germinate (though, to be clear, I do find it fascinating to see what happens). Continue reading

Mitchell Feigenbaum (1944–2019), 4.66920160910299067185320382…

Mitchell Feigenbaum
(Artwork by Gunilla Feigenbaum)

Behind the Feigenbaum Constant

It’s called the Feigenbaum constant, and it’s about 4.6692016. And it shows up, quite universally, in certain kinds of mathematical—and physical—systems that can exhibit chaotic behavior.

Mitchell Feigenbaum, who died on June 30 at the age of 74, was the person who discovered it—back in 1975, by doing experimental mathematics on a pocket calculator.

It became a defining discovery in the history of chaos theory. But when it was first discovered, it was a surprising, almost bizarre result, that didn’t really connect with anything that had been studied before. Somehow, though, it’s fitting that it should have been Mitchell Feigenbaum—who I knew for nearly 40 years—who would discover it.

Trained in theoretical physics, and a connoisseur of its mathematical traditions, Mitchell always seemed to see himself as an outsider. He looked a bit like Beethoven—and projected a certain stylish sense of intellectual mystery. He would often make strong assertions, usually with a conspiratorial air, a twinkle in his eye, and a glass of wine or a cigarette in his hand. Continue reading

Testifying at the Senate about A.I.-Selected Content on the Internet

Optimizing for Engagement: Understanding the Use of Persuasive Technology on Internet Platforms

An Invitation to Washington

Three and a half weeks ago I got an email asking me if I’d testify at a hearing of the US Senate Commerce Committee’s Subcommittee on Communications, Technology, Innovation and the Internet. Given that the title of the hearing was “Optimizing for Engagement: Understanding the Use of Persuasive Technology on Internet Platforms” I wasn’t sure why I’d be relevant.

But then the email went on: “The hearing is intended to examine, among other things, whether algorithmic transparency or algorithmic explanation are policy options Congress should be considering.” That piqued my interest, because, yes, I have thought about “algorithmic transparency” and “algorithmic explanation”, and their implications for the deployment of artificial intelligence.

Generally I stay far away from anything to do with politics. But figuring out how the world should interact with AI is really important. So I decided that—even though it was logistically a bit difficult—I should do my civic duty and go to Washington and testify. Continue reading

My Part in an Origin Story:
The Launching of the Santa Fe Institute

The first workshop to define what is now the Santa Fe Institute took place on October 5–6, 1984. I was recently asked to give some reminiscences of the event, for a republication of a collection of papers derived from this and subsequent workshops.

It was a slightly dark room, decorated with Native American artifacts. Around it were tables arranged in a large rectangle, at which sat a couple dozen men (yes, all men), mostly in their sixties. The afternoon was wearing on, with many different people giving their various views about how to organize what amounted to a putative great new interdisciplinary university.

Here’s the original seating chart, together with a current view of the meeting room. (I’m only “Steve” to Americans currently over the age of 60…):

Santa Fe seating chart Continue reading

A Few Thoughts about Deep Fakes

Someone from the House Permanent Select Committee on Intelligence recently contacted me about a hearing they’re having on the subject of deep fakes. I can’t attend the hearing, but the conversation got me thinking about the subject of deep fakes, and I made a few quick notes….

What You See May Not Be What Happened

The idea of modifying images is as old as photography. At first, it had to be done by hand (sometimes with airbrushing). By the 1990s, it was routinely being done with image manipulation software such as Photoshop. But it’s something of an art to get a convincing result, say for a person inserted into a scene. And if, for example, the lighting or shadows don’t agree, it’s easy to tell that what one has isn’t real.

What about videos? If one does motion capture, and spends enough effort, it’s perfectly possible to get quite convincing results—say for animating aliens, or for putting dead actors into movies. The way this works, at least in a first approximation, is for example to painstakingly pick out the keypoints on one face, and map them onto another.

What’s new in the past couple of years is that this process can basically be automated using machine learning. And, for example, there are now neural nets that are simply trained to do “face swapping”:

Face swap
Continue reading